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What's new in Flame 2020.1

Flame® 3D VFX and finishing software provides tools for 3D compositing, visual effects, colour correction and editorial finishing. Get the tools you need in an integrated, creative environment.

  • Effects environments groups

    Effects environments: Groups

    Filter the shots you want to focus on and make immediate comparisons and adjustments with this new visual organisational structure. (video: 1.33 min.)

  • Effects environments layouts

    Effects environments: Layouts

    Customise layouts by setting viewports, storyboard, media panel, timeline effects pipeline, manager and more as desired, for easy recall of personalised user interface layouts. (Video: 1.06 min.)

  • 3D/AVO 3d selective motion vector mode

    3D/AOV: 3D selective motion vector mode

    Extract mattes from motion vector data. Apply effects selectively by feeding CG rendered or analysed motion vectors directly into 3D selectives to combine with masks. (video: 1.02 min.)

  • Semantic keyer for sky extraction

    Semantic keyer for sky extraction

    Isolate skies with a single click for colour correction or compositing. Remove clouds, add treatments to sky backgrounds and more. (video: 50 sec.)

Flame 2020

  • New Flame Z-depth map generator feature

    3D/AOV: Z-depth map generator

    Machine learning for live-action scene-depth reclamation. Analyse shots, colour correct or apply effects based on camera distance.

  • Flame 2020 normal map generator feature

    3D/AOV: human face normal map generator

    Use machine learning to generate 3D surface-orientation bump maps for colour adjustment, relighting and beauty retouching.

  • Flame 2020 and Flare 2020 cryptomatte render pass support features

    Cryptomatte render pass support

    Making crypto object, asset and materials available in Flame and Flare without having to request re-rendering.

  • Refract real-world material with Flame


    3D object can now refract real-world material, distorting background objects based on surface material characteristics.

More features

  • 3D compositing (Action)

    Flame, Flame Assist, Flare

    Combines the interactive speed of traditional 2D compositing and powerful 3D visual effects. Includes a WYSIWYG preview for artists in session. (video: 2.25 min.)

  • Node-based compositing (Batch)

    Flame, Flare

    Batch, a node-based procedural compositing environment, integrates with the timeline and desktop to combine 2D and 3D elements efficiently and iteratively. (video: 3:32 min.)

  • MasterGrade: Creative Colour tool


    Provides 3 modes optimised for grading the 3 types of colour spaces: video, logarithmic and scene-linear. Colour space aware. Open industry standard for super looks. (video: 1.56 min.)

  • Creative FX for the Image node


    A2Beauty and Washer Matchbox tools. Targeted at beauty work, clean-up and noise reduction. Physical Glare, for creating lens artefacts and creative lens FX for look development. (video: 2.14 min.)

  • Conform

    Flame, Flame Assist

    Create multi-layer timelines faster. Use a large set of advanced conforming and troubleshooting tools in a single task-based area.

    Learn more

  • Effects tab: Task-based environment


    The Effects tab lets you apply the shot-to-shot navigation principles of a colour grading tool using a wide array of effects.

  • Image Timeline FX and Batch node

    Flame, Flare

    Integrated collective toolset for colour, beauty work, production fix-it tasks or freeform creative distortions and treatments – on any image.

  • Editorial timeline

    Flame, Flame Assist

    Use the timeline to oversee projects, create consistent looks and correctly match graded and 3D VFX shots to editorial intention. Includes scene detection.

  • Automatic background reactor

    Automatic cache on playback now available when using Linux Flame 2020. Making creative look dev tasks faster.

  • Media management

    Flame, Flame Assist

    Support for additional formats and enhanced sharing and handling help you better manage your media.

  • Matchbox API

    Flame, Flame Assist, Flare

    Use GPU-accelerated GLSL shaders to solve challenges in Action’s 3D compositing environment.

  • Action: Projection tracking

    Flame, Flare

    Turn a projection into a UV set for the geometry.

  • Pybox


    Use a scriptable handler to process your images via external renderers.

  • Connected Conform smart merge


    Merge new editorial cuts dynamically with work-in-progress shots late in a project. 

  • Modern colour management

    Flame, Flame Assist, Flare, Lustre

    Track colour space information on a per-clip basis, from source to screen. Includes the ability to lock exported colour policies. 

  • Python API


    Drive the Batch environment via scriptable commands.

    Learn more

  • Batch Paint animation

    Flame, Flare

    Adjust strokes via a multifunction edit box, animate them or limit them with user-definable frame ranges. 

  • Batch Paint editing

    Flame, Flare

    Individually edit paint strokes in the Paint node to achieve a seamless look with 16-bit floating-point depth support. 

  • Connected Conform workflow

    Flame, Flame Assist

    A unified media management approach to share, sort and sync media across multiple sequences. 

  • GMask Tracer

    Flame, Flare

    Create sophisticated composites using a lightweight, spline-based shape tool with integrated chroma-keying tools.

  • Scopes: HDR waveform monitoring


    Enhanced signal monitoring for HDR and WCG ranges. Set viewport to Waveform, RGB Parade, a colour vectorscope, 3D Cube or Histogram widgets. Colour space tagging informs the scopes view.

  • Planar tracking

    Flame, Flare

    Expertly and easily track perspective changes with the versatile, high-performing Planar Tracker.

  • Flame-Lustre workflow

    Flame, Lustre

    VFX toolset for colourists with a new level of integration. 

  • Shotgun integration

    Flame, Flame Assist, Flare

    Access the power of the Shotgun review and production tracking toolset. 

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