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MediaHub tab |
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Conform tab |
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Timeline tab |
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Batch tab |
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Complete Tools tab |
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Limited Tools tab |
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Video I/O |
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Archiving |
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Broadcast monitoring |
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Shotgun integration |
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Connected Conform workflow |
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Connected Colour workflow |
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Wire |
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Freeform |
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Desktop reels |
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Player |
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Source sequence |
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Triptych |
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Trim view |
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Full-screen player |
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Desktop |
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Libraries |
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Shared libraries |
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List view |
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Tiles view |
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Dual-panel view |
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Dual-monitor setup |
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3D blur |
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Distort |
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Exposure |
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Gmask tracer |
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Keyer 3D |
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Lens distort |
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Motion convert |
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Substance noise |
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Substance splatter |
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All nodes |
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Matchbox |
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Lightbox |
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Objects |
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Surface |
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Maps |
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Relighting |
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Matchbox and Lightbox |
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3D shape |
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Atomise |
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Deform mesh |
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Emissive map |
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Fog/depth of field |
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GMask |
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GMask ellipse |
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GMask plane |
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GMask rectangle |
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IBL |
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Import – GMask |
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Import – SVG File |
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Matchbox |
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Normal map |
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Parallax map |
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Particle animator |
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Particle bouncer |
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Particle generator |
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PBS map |
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Perspective surface |
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Planar tracking |
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Position map |
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Presets – particles |
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Projector |
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Replica |
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Shader |
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Specular map |
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Substance materialise |
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Substance PBR |
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Substance texture |
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UV map |
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3D motion |
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Albedo |
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Ambient occlusion |
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Background |
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Comp |
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Emissive |
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Gmask |
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Lens flare |
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Matte |
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Media matte |
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Motion vectors |
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Normals |
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Occluder |
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Position |
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Reflection |
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Roughness |
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Shadows |
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Specular |
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UV |
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Z-Depth |
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Z-Depth HQ |
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GPU debayering |
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Real-time deliverables |
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DNxHD compressed intermediates |
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Background reactor |
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Unlimited hardware anti-aliasing |
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