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3ds Max has powerful rendering and 3D modelling tools for creating professional-quality 3D animations, models and virtual reality visualisations. An efficient and flexible toolset to help you to create better 3D content in less time.
Create and animate geometry in several intuitive ways with new and enhanced spline tools.
Create OSL maps in the material editor from simple math nodes to procedural textures.
Morph visible seams by simplifying the process of blending projected texture maps.
Manipulate hair and fur directly in viewports with selection and styling tools, such as tools for cutting and brushing.
Use vertex, edge and face information to procedurally modify your models.
Create parametric Boolean operations on two or more splines with the familiar UI from 3D Booleans.
Efficiently create parametric and organic objects with polygon, subdivision surface and spline-based modelling features.
Manipulate animations directly in the viewport and get direct feedback when making adjustments in your scene.
Create procedural animation and character rigging with CAT, biped and crowd animation tools.
Use keyframe and procedural animation tools. View and edit animation trajectories directly in the viewport.
Author animation controllers, using a new generation of animation tools that you can create, modify, package and share.
Create sophisticated particle effects such as water, fire, spray and snow.
The MAXtoA plug-in is integrated into 3ds Max, giving you access to Arnold’s latest features.
Simulate real-life camera settings such as shutter speed, aperture, depth of field, exposure and other options.
Directly manipulate your scene content in your final ActiveShade render.
Edit scenes directly from within VR in 3ds Max Interactive and see updates pushed back to 3ds Max in real time.
Use the power of 3ds Max for automation by using 3ds Max as a true command-line tool.
Gain tighter integration with several pipeline tools with an extended and improved Python/.NET toolset.
The included Alembic inport inspector allows to you check a file before importing. With support for Alembic 1.7 instancing.
Create your own custom workspaces with a more modern, responsive, high-DPI-ready user interface.
Vehicles created in CivilView now support the 3ds Max physical material, reducing conversion and simplifying rendering.
Share models and review feedback online with the Autodesk Viewer directly from the 3ds Max interface.
Create new projects with greater folder structure flexibility, smarter project switching and store custom data.