Automation, education, transformation

Learn what Industry 4.0 means for design and engineering education

On-demand webinar

Watch guest speaker and Forrester analyst Katy Tynan in conversation with Campbell Foster, senior director of marketing for Autodesk Education, about trends shaping the future of work and what academic institutions must do today to prepare students for successful careers.

In this on-demand webinar, you will learn:

  • How you can prepare students for the four things that will reshape the future of work
  • Why problem-solving and flexibility are critical skills for students' future career success
  • What educational institutions can do to remain relevant by becoming lifelong learning partners

Don't miss out on how you can create a stronger foundation for lifelong learning, preparing students for a competitive job market and career success. Watch this on-demand webinar today!


Katy Tynan

Principal Analyst, Forrester

Katy works at the intersection of people and technology. With a strong focus on leadership and organizational development, Katy supports CIOs, CMOs, and chief human resources officers in their work to optimize customer experience through a highly engaged, inclusive workforce.

Her expertise on leadership, inclusion, and culture has been featured in industry publications and events, including the Association for Talent Development (ATD), the Society for Human Resource Management (SHRM), Harvard Business Review, and others. Katy's most recent book, How Did I Not See This Coming? A New Manager’s Guide to Avoiding Total Disaster, was published by ATD Press in 2016.

Katy holds a BA in psychology from the University of Massachusetts at Amherst and is currently pursuing an MA in leadership and organizational communication at Northeastern University.

Campbell Foster

Senior Director, Autodesk

Campbell leads global efforts to drive adoption of Autodesk products and services among students, educators and lifelong learners. As senior director of marketing for Autodesk Education, he works with primary, secondary, and post-secondary educational institutions, and with Workforce Development (WD) programs, to help students acquire the necessary skillsets and mindsets to thrive in the world of Industry 4.0.

Before Autodesk, Campbell held various executive roles in education and media with Akamai, Adobe, and Google. A published author and frequent public speaker, Campbell earned an MBA, with Distinction, from NYU Stern School of Business and received a BA in English from Cornell University. Campbell is dedicated to exploring the intersection between technology and BBQ, and is actively developing the world's first automated barbecue smoking hygrometer.


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Webinar Q&A

Read Katy's answers to five important questions that will help you understand the workforce skills and trends shaping the future of work and education.

We have seen an overall increased focus on upskilling and reskilling across almost every industry. There are pervasive skills shortages in many sectors, and part of that is because of how jobs are changing. In most cases work that is simple or repetitive is being automated. That leaves more creative work and problem-solving work for humans to do. As a result, organizations are looking to their employees to bring more critical thinking skills, problem-solving skills, and collaboration skills to the table in addition to their technical skills. It also means that employees need to increase what we call RQ or Robotics which is their understanding of how to leverage automation to help them do their jobs better. We see these trends creating more of a human/machine partnership, rather than a simple case of humans being replaced by automation.

One of the challenges that educational institutions and educators face today is that technology evolves faster than their curriculum. As a result, it's difficult to provide students in the classroom with the exact environment and toolset they will use in the field. With that in mind educators need to continue to partner with companies and other organizations where the theories that they are teaching to their students are put into practice. This is also key to what we know about learning in general. It's critical for learners to have both informal learning opportunities such as observing or discussing what they have been taught in a formal setting, and practical opportunities to try new skills in the real world.

Businesses and educational institutions need to form a strong partnership to solve some of these problems. Most companies don't want to become learning institutions and vice versa educational institutions are not likely to spin up entire manufacturing facilities or other kinds of real-world environments simply for learning purposes. Yet both of those things are necessary for learners to be able to make the transition from novice to expert. This partnership is necessary to create the workforce of the future. There are other stakeholders as well, including government workforce development programs, tool and equipment vendors, and the learners themselves.

The most important lifelong skill that learners need is a growth mindset and a commitment to continuous learning. The only thing that we truly know about the future is that it will be different. It will require different skills, and both individuals and organizations will need to grow and evolve in order to be ready for that future of work. The basic skills that carry many people through their careers are human skills such as communication, collaboration, critical thinking, and problem solving. The technical skills are almost guaranteed to change as technology continues to evolve, so the most important skill we all have is our ability to grow and develop and learn new things.

The way our brains process information through video as opposed to in person is significantly different. There's quite a bit of academic research on this, and just in our own experiences, we’ve become pretty familiar with the experience of, for example "zoom fatigue". Structuring learning programs for a hybrid environment is not as simple as taking something that works in the classroom and replicating it in a virtual environment. If you want to deliver a program in a hybrid modality, it needs to be intentionally designed and optimized for that environment. That might mean shorter sessions, as well as integrated hands-on experiences. The tools and technologies are also changing and evolving as well, giving us new opportunities to use things like virtual or augmented reality for learning purposes. While some organizations and learning institutions will go back to traditional classroom-based learning once the pandemic wanes sufficiently for that to be possible, because of what they have learned from these experiences over the last 2+ years.