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Maya nParticles

Simulate a wide range of complex 3D dynamic effects. Create and render smoke, spray, dust and pouring and sloshing liquids. Self-collisions enable nParticles to accumulate within volumes. Map shading attributes such as radius, colour, opacity and incandescence over time (or over age, radius and speed).

  • Gain control by using flexible nConstraints without the need to write complex expressions.
  • Use geometry instancing to replace particles with objects.
  • Bi-directional interaction with Maya nCloth and Maya nHair.
Render smoke, spray and dust