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Create and edit polygon meshes with a production-proven, intuitive 3D character modelling and environment modelling toolset. The integrated modelling feature set is built on technology from the NEX toolset from dRaster. Tools include Bridge, Poke, Cut, Wedge, Bevel, Extrude, Quad Draw and Chamfer Vertex. You can preview or render smoothly subdivided meshes while editing a lower-resolution proxy or cage.
Polygon and subdivision mesh modelling features also include: